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Devlog
NPC Perception
June 11, 2020
by
Mostacho Studios
We have already managed to add audio and vision perception of the NPC in a constraint and marked area. Which also takes into account the obstacles to occlude their vission. Both audio and area detect...
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StateMachine tool developed
June 10, 2020
by
Mostacho Studios
One of the key tools used in our game is a homemade state machine manager through Unity's editor, seen in the right column. Its intended to accelerate level desing by reusing scripts with simple drag...
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